So I figured I'd ask for advice on behalf of my kids separately than my own thread, in order not to confuse the two. We are on Day 3 of their new accounts. I have them following the Separatist FTP model, largely espoused by Ahnald. I think that in general the Separatist route makes a ton of sense, as the characters are better end game characters than Phoenix, so there's less "waste" there. Padme's a better legendary out of the gate than Palpatine, etc etc. But I've made one deviation from Ahnald's video - he seems to skip the fact that Geo ships are some of the easiest farms in the game and probably the best ship bang for the buck in getting that Executrix zeta challenge knocked out ASAP. His model has you doing dark side ships like Tie Fighter Advanced which is not a fast farm?? So I'm more or less going to follow his proposed farming path except: 1) Yes, my kids will get Magnaguard first, but as soon as they unlock Sun Fac, I'm going to have them switch their tank over to him instead. 2) When we've switched over from Magna to Sun, I will have them start spending their extra cantina energy on Geo Spy in Cantina level 4 and split their time farming between him and Geo Soldier in Cantina Level 1. 3) Count Dooku will be attained via 5 attempts of LS and 5 attempts of DS hard node farming a day. But this puts me in a bit of a puzzle - this puts me at 6 separatists instead of 5: Nute Gunray via Squad Arena, Poggle via Galactic War, Geo Soldier via Cantina, Geo Spy via Cantina, Sun Fac via Guild Store (and Fleet), Count Dooku via Hard Modes. Should I drop Count Dooku or Nute Gunray from this farming progression? I suppose it's a moot point, as Sun Fac appears to be the longest pole in terms of farming slowness, so this might not be a decision that rears its head for some time.